![]() ![]() ![]() Cover system is still trash, still no proper blind-fire. Weapons stat pages are trash, half of UI could use a rework, it's Siege-level bad Trash flying "physics", mechanics, model Clunky, non- or badly- responsive control scheme in some parts Ubisoft thinks GR fans love and want more big-ass drone tanks fights: that was one of the highlights of their tests and betas, providing more behemoth fights like any GR player cares Casualized to the ground throughout betas, no more class-specific weaponry, no more hardcore wound system, you don't feel "hunted" anymore, it's once again a stroll through the park There's no foot patrols on the island, just clutter of static enemies fixing another f.g set of bikes Every 100 meters there's some idiots harassing civs, fixing sh!t, or just guarding some grass You can't "bivouac where you want to" unlike first advertised ![]() ![]() Idiotic, dull, awful and non-belivable characters and dialogue Generic, empty and super-boring environment that has nothing on empty ArmA 3 theatre, let alone beautiful and living BOLIVIA from GR Wildlands The setting doesn't make much sense These are trash and not engaging by any means, TD2 is less dull and more engaging than Breakpoint. Sh!tty missions with ultra-lazy designs, with idiotic storylines. Originally posted by Cyka.Blyat:And why did u find it mediocre? Oh man, where to start: ![]()
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